

#PCSX2 FILE COULD NOT BE CREATED PATH ISO#
Module will set the CdvdSource to Plugin or Iso depending on if you have Virtual Drive enabled or not.

Make sure you set it to use your SCSI Virtual Drive letter. Tested Virtual Drive support with the cdvdGigaherz CDVD plugin.

If you use Daemon Tools, make sure you have a SCSI virtual drive setup. If you want to customize settings per game, add the game to the module's ini using RocketLauncherUI This module has many settings that can be controlled via RocketLauncherUI I don't know if it's understandable, but i'd like to automate creation of game name folders and ini files with RL. \Game Configs\ doesn't exit, is it possible for RL to it and copy default plugins ini files in it? \Game Configs\ exists, then PCSX2 will have an arg like -cfgpath. Let's say I launch my game with RL, with the cfgpath option enabled and a valid path like. \Game Configs\) and copy default plugins ini files inside, but my question was if it's possible with RocketLauncher to automatically create this folder when it doesn't exist and copy default ini plugins files in there? In this way, you don't have to worry for your default ini plugins files of PCSX2 because they won't be modified, but copied into the good place, letting you modify directly plugins configs from PCSX2 interface when it's running. It is of course possible by creating manually subfolders for each game in the good path (like. I'd like to have separate game configs for each PCSX2 games, to launch each one with his own config.
